Making Mitzy

I continued working on Mitzy’s Maker space today. I started thinking about how she would move in the space and how is should be organized.

In the middle of working on this, I realized it would be helpful if I had a CG Model of Mitzy to place around and figure out the scale of this world. I made a rough one in Maya just to help me get a better idea of her size – She is small but mighty! (Mitzy will eventually be modeled by a professional, but until then…)

The exterior of her shop – I like that it feels like a candy shop mixed with an old clock shop
A better peek inside
Started exploring this area – Customers wait here. Thinking of doing something cool with lights
Mitzy’s help desk – Where she meets with customers and figures out how she can help.
With the goals of expanding this into something playable, I thought it would be cute if she uses game platforms to be able to reach high places
Exploring her tech space – will have lots of monitors and cool gadgets. She will also have a nature space next to it where she has some plants and flowers.
Finally, worked on this cool piece today! Used Unreal’s spline system to spell out her name in cursive.

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